using System;
using System.Collections.Generic;
using System.Net;
using System.Net.Sockets;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;

namespace LiteNetLib
{
    internal readonly struct NativeAddr : IEquatable<NativeAddr>
    {
        //common parts
        private readonly long _part1; //family, port, etc
        private readonly long _part2;
        //ipv6 parts
        private readonly long _part3;
        private readonly int _part4;

        private readonly int _hash;

        public NativeAddr(byte[] address, int len)
        {
            _part1 = BitConverter.ToInt64(address, 0);
            _part2 = BitConverter.ToInt64(address, 8);
            if (len > 16)
            {
                _part3 = BitConverter.ToInt64(address, 16);
                _part4 = BitConverter.ToInt32(address, 24);
            }
            else
            {
                _part3 = 0;
                _part4 = 0;
            }
            _hash = (int)(_part1 >> 32) ^ (int)_part1 ^
                    (int)(_part2 >> 32) ^ (int)_part2 ^
                    (int)(_part3 >> 32) ^ (int)_part3 ^
                    _part4;
        }

        public override int GetHashCode()
        {
            return _hash;
        }

        public bool Equals(NativeAddr other)
        {
            return _part1 == other._part1 &&
                   _part2 == other._part2 &&
                   _part3 == other._part3 &&
                   _part4 == other._part4;
        }

        public override bool Equals(object obj)
        {
            return obj is NativeAddr other && Equals(other);
        }

        public static bool operator ==(NativeAddr left, NativeAddr right)
        {
            return left.Equals(right);
        }

        public static bool operator !=(NativeAddr left, NativeAddr right)
        {
            return !left.Equals(right);
        }
    }

    internal class NativeEndPoint : IPEndPoint
    {
        public readonly byte[] NativeAddress;

        public NativeEndPoint(byte[] address) : base(IPAddress.Any, 0)
        {
            NativeAddress = new byte[address.Length];
            Buffer.BlockCopy(address, 0, NativeAddress, 0, address.Length);

            short family = (short)((address[1] << 8) | address[0]);
            Port         =(ushort)((address[2] << 8) | address[3]);

            if ((NativeSocket.UnixMode && family == NativeSocket.AF_INET6) || (!NativeSocket.UnixMode && (AddressFamily)family == AddressFamily.InterNetworkV6))
            {
                uint scope = unchecked((uint)(
                    (address[27] << 24) +
                    (address[26] << 16) +
                    (address[25] << 8) +
                    (address[24])));
#if NETCOREAPP || NETSTANDARD2_1 || NETSTANDARD2_1_OR_GREATER
                Address = new IPAddress(new ReadOnlySpan<byte>(address, 8, 16), scope);
#else
                byte[] addrBuffer = new byte[16];
                Buffer.BlockCopy(address, 8, addrBuffer, 0, 16);
                Address = new IPAddress(addrBuffer, scope);
#endif
            }
            else //IPv4
            {
                long ipv4Addr = unchecked((uint)((address[4] & 0x000000FF) |
                                                 (address[5] << 8 & 0x0000FF00) |
                                                 (address[6] << 16 & 0x00FF0000) |
                                                 (address[7] << 24)));
                Address = new IPAddress(ipv4Addr);
            }
        }
    }

    internal static class NativeSocket
    {
        static
#if LITENETLIB_UNSAFE
        unsafe
#endif
        class WinSock
        {
            private const string LibName = "ws2_32.dll";

            [DllImport(LibName, SetLastError = true)]
            public static extern int recvfrom(
                IntPtr socketHandle,
                [In, Out] byte[] pinnedBuffer,
                [In] int len,
                [In] SocketFlags socketFlags,
                [Out] byte[] socketAddress,
                [In, Out] ref int socketAddressSize);

            [DllImport(LibName, SetLastError = true)]
            internal static extern int sendto(
                IntPtr socketHandle,
#if LITENETLIB_UNSAFE
                byte* pinnedBuffer,
#else
                [In] byte[] pinnedBuffer,
#endif
                [In] int len,
                [In] SocketFlags socketFlags,
                [In] byte[] socketAddress,
                [In] int socketAddressSize);
        }

        static
#if LITENETLIB_UNSAFE
        unsafe
#endif
        class UnixSock
        {
            private const string LibName = "libc";

            [DllImport(LibName, SetLastError = true)]
            public static extern int recvfrom(
                IntPtr socketHandle,
                [In, Out] byte[] pinnedBuffer,
                [In] int len,
                [In] SocketFlags socketFlags,
                [Out] byte[] socketAddress,
                [In, Out] ref int socketAddressSize);

            [DllImport(LibName, SetLastError = true)]
            internal static extern int sendto(
                IntPtr socketHandle,
#if LITENETLIB_UNSAFE
                byte* pinnedBuffer,
#else
                [In] byte[] pinnedBuffer,
#endif
                [In] int len,
                [In] SocketFlags socketFlags,
                [In] byte[] socketAddress,
                [In] int socketAddressSize);
        }

        public static readonly bool IsSupported = false;
        public static readonly bool UnixMode = false;

        public const int IPv4AddrSize = 16;
        public const int IPv6AddrSize = 28;
        public const int AF_INET = 2;
        public const int AF_INET6 = 10;

        private static readonly Dictionary<int, SocketError> NativeErrorToSocketError = new Dictionary<int, SocketError>
        {
            { 13, SocketError.AccessDenied },               //EACCES
            { 98, SocketError.AddressAlreadyInUse },        //EADDRINUSE
            { 99, SocketError.AddressNotAvailable },        //EADDRNOTAVAIL
            { 97, SocketError.AddressFamilyNotSupported },  //EAFNOSUPPORT
            { 11, SocketError.WouldBlock },                 //EAGAIN
            { 114, SocketError.AlreadyInProgress },         //EALREADY
            { 9, SocketError.OperationAborted },            //EBADF
            { 125, SocketError.OperationAborted },          //ECANCELED
            { 103, SocketError.ConnectionAborted },         //ECONNABORTED
            { 111, SocketError.ConnectionRefused },         //ECONNREFUSED
            { 104, SocketError.ConnectionReset },           //ECONNRESET
            { 89, SocketError.DestinationAddressRequired }, //EDESTADDRREQ
            { 14, SocketError.Fault },                      //EFAULT
            { 112, SocketError.HostDown },                  //EHOSTDOWN
            { 6, SocketError.HostNotFound },                //ENXIO
            { 113, SocketError.HostUnreachable },           //EHOSTUNREACH
            { 115, SocketError.InProgress },                //EINPROGRESS
            { 4, SocketError.Interrupted },                 //EINTR
            { 22, SocketError.InvalidArgument },            //EINVAL
            { 106, SocketError.IsConnected },               //EISCONN
            { 24, SocketError.TooManyOpenSockets },         //EMFILE
            { 90, SocketError.MessageSize },                //EMSGSIZE
            { 100, SocketError.NetworkDown },               //ENETDOWN
            { 102, SocketError.NetworkReset },              //ENETRESET
            { 101, SocketError.NetworkUnreachable },        //ENETUNREACH
            { 23, SocketError.TooManyOpenSockets },         //ENFILE
            { 105, SocketError.NoBufferSpaceAvailable },    //ENOBUFS
            { 61, SocketError.NoData },                     //ENODATA
            { 2, SocketError.AddressNotAvailable },         //ENOENT
            { 92, SocketError.ProtocolOption },             //ENOPROTOOPT
            { 107, SocketError.NotConnected },              //ENOTCONN
            { 88, SocketError.NotSocket },                  //ENOTSOCK
            { 3440, SocketError.OperationNotSupported },    //ENOTSUP
            { 1, SocketError.AccessDenied },                //EPERM
            { 32, SocketError.Shutdown },                   //EPIPE
            { 96, SocketError.ProtocolFamilyNotSupported }, //EPFNOSUPPORT
            { 93, SocketError.ProtocolNotSupported },       //EPROTONOSUPPORT
            { 91, SocketError.ProtocolType },               //EPROTOTYPE
            { 94, SocketError.SocketNotSupported },         //ESOCKTNOSUPPORT
            { 108, SocketError.Disconnecting },             //ESHUTDOWN
            { 110, SocketError.TimedOut },                  //ETIMEDOUT
            { 0, SocketError.Success }
        };

        static NativeSocket()
        {
            if (RuntimeInformation.IsOSPlatform(OSPlatform.Linux))
            {
                IsSupported = true;
                UnixMode = true;
            }
            else if (RuntimeInformation.IsOSPlatform(OSPlatform.Windows))
            {
                IsSupported = true;
            }
        }

        [MethodImpl(MethodImplOptions.AggressiveInlining)]
        public static int RecvFrom(
            IntPtr socketHandle,
            byte[] pinnedBuffer,
            int len,
            byte[] socketAddress,
            ref int socketAddressSize)
        {
            return UnixMode
                ? UnixSock.recvfrom(socketHandle, pinnedBuffer, len, 0, socketAddress, ref socketAddressSize)
                : WinSock.recvfrom(socketHandle, pinnedBuffer, len, 0, socketAddress, ref socketAddressSize);
        }

        [MethodImpl(MethodImplOptions.AggressiveInlining)]
        public
#if LITENETLIB_UNSAFE
            unsafe
#endif
            static int SendTo(
            IntPtr socketHandle,
#if LITENETLIB_UNSAFE
            byte* pinnedBuffer,
#else
            byte[] pinnedBuffer,
#endif
            int len,
            byte[] socketAddress,
            int socketAddressSize)
        {
            return UnixMode
                ? UnixSock.sendto(socketHandle, pinnedBuffer, len, 0, socketAddress, socketAddressSize)
                : WinSock.sendto(socketHandle, pinnedBuffer, len, 0, socketAddress, socketAddressSize);
        }

        public static SocketError GetSocketError()
        {
            int error = Marshal.GetLastWin32Error();
            if (UnixMode)
                return NativeErrorToSocketError.TryGetValue(error, out var err)
                    ? err
                    : SocketError.SocketError;
            return (SocketError)error;
        }

        public static SocketException GetSocketException()
        {
            int error = Marshal.GetLastWin32Error();
            if (UnixMode)
                return NativeErrorToSocketError.TryGetValue(error, out var err)
                    ? new SocketException((int)err)
                    : new SocketException((int)SocketError.SocketError);
            return new SocketException(error);
        }

        [MethodImpl(MethodImplOptions.AggressiveInlining)]
        public static short GetNativeAddressFamily(IPEndPoint remoteEndPoint)
        {
            return UnixMode
                ? (short)(remoteEndPoint.AddressFamily == AddressFamily.InterNetwork ? AF_INET : AF_INET6)
                : (short)remoteEndPoint.AddressFamily;
        }
    }
}
