using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class CheckGround : MonoBehaviour
{
    // Start is called before the first frame update
    void Start()
    {
        
    }

    // Update is called once per frame
    void Update()
    {
        
    }
    void OnTriggerStay2D(Collider2D col){
        if(col.gameObject.tag == "ground"){
            Debug.Log(col);
        }
    }
}
