%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &3624261834906416581
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 3624261834906416580}
  - component: {fileID: 3624261834906416603}
  - component: {fileID: 3624261834906416600}
  - component: {fileID: 3624261834906416601}
  - component: {fileID: 3624261834906416602}
  - component: {fileID: -6246116784124330627}
  - component: {fileID: 7850526870340082268}
  m_Layer: 0
  m_Name: PredictedBullet
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &3624261834906416580
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 3624261834906416581}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 15.312408, y: 6.390984, z: 25.2406}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 3624261835462115340}
  m_Father: {fileID: 0}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!135 &3624261834906416603
SphereCollider:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 3624261834906416581}
  m_Material: {fileID: 0}
  m_IsTrigger: 0
  m_Enabled: 1
  serializedVersion: 2
  m_Radius: 0.5
  m_Center: {x: 0, y: 0, z: 0}
--- !u!114 &3624261834906416600
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 3624261834906416581}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 402926ef33e0a894d9fec352693988ac, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  _componentIndexCache: 0
  _addedNetworkObject: {fileID: 3624261834906416601}
  _networkObjectCache: {fileID: 3624261834906416601}
  _implementsPredictionMethods: 0
  _graphicalObject: {fileID: 3624261835462115340}
  _enableTeleport: 0
  _teleportThreshold: 1
  _ownerSmoothPosition: 1
  _ownerSmoothRotation: 1
  _ownerInterpolation: 1
  _predictionType: 1
  _rigidbody: {fileID: 3624261834906416602}
  _rigidbody2d: {fileID: 0}
  _spectatorSmoothPosition: 1
  _spectatorSmoothRotation: 1
  _spectatorSmoothingType: 1
  _customSmoothingData:
    InterpolationPercent: 1
    CollisionInterpolationPercent: 0.1
    InterpolationDecreaseStep: 1
    InterpolationIncreaseStep: 3
  _preconfiguredSmoothingDataPreview:
    InterpolationPercent: 1
    CollisionInterpolationPercent: 0.1
    InterpolationDecreaseStep: 1
    InterpolationIncreaseStep: 3
  _maintainedVelocity: 0
  _resendType: 0
  _resendInterval: 30
  _networkTransform: {fileID: 0}
--- !u!114 &3624261834906416601
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 3624261834906416581}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 26b716c41e9b56b4baafaf13a523ba2e, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  <IsNested>k__BackingField: 0
  <ComponentIndex>k__BackingField: 0
  <PredictedSpawn>k__BackingField: {fileID: 7850526870340082268}
  _networkBehaviours:
  - {fileID: 3624261834906416600}
  - {fileID: -6246116784124330627}
  - {fileID: 7850526870340082268}
  <ParentNetworkObject>k__BackingField: {fileID: 0}
  <ChildNetworkObjects>k__BackingField: []
  SerializedTransformProperties:
    Position: {x: 0, y: 0, z: 0}
    Rotation: {x: 0, y: 0, z: 0, w: 0}
    LocalScale: {x: 0, y: 0, z: 0}
  _isNetworked: 1
  _isGlobal: 0
  _initializeOrder: 0
  _defaultDespawnType: 0
  NetworkObserver: {fileID: 0}
  <PrefabId>k__BackingField: 12
  <SpawnableCollectionId>k__BackingField: 0
  _scenePathHash: 0
  <SceneId>k__BackingField: 0
  <AssetPathHash>k__BackingField: 15811802620649858647
--- !u!54 &3624261834906416602
Rigidbody:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 3624261834906416581}
  serializedVersion: 2
  m_Mass: 1
  m_Drag: 0
  m_AngularDrag: 0.05
  m_UseGravity: 0
  m_IsKinematic: 0
  m_Interpolate: 0
  m_Constraints: 0
  m_CollisionDetection: 3
--- !u!114 &-6246116784124330627
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 3624261834906416581}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: fc7792d9dc338aa4dbc8a2f0533cf6ec, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  _componentIndexCache: 1
  _addedNetworkObject: {fileID: 3624261834906416601}
  _networkObjectCache: {fileID: 3624261834906416601}
  _startingForce: {x: 0, y: 0, z: 0}
--- !u!114 &7850526870340082268
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 3624261834906416581}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: e2b597e1828355a4d994a69cbb11ef85, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  _componentIndexCache: 2
  _addedNetworkObject: {fileID: 3624261834906416601}
  _networkObjectCache: {fileID: 3624261834906416601}
  _allowSpawning: 1
  _allowDespawning: 1
  _allowSyncTypes: 1
--- !u!1 &3624261835462115341
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 3624261835462115340}
  - component: {fileID: 3624261835462115330}
  - component: {fileID: 3624261835462115331}
  m_Layer: 0
  m_Name: Graphics
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &3624261835462115340
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 3624261835462115341}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 3624261834906416580}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &3624261835462115330
MeshFilter:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 3624261835462115341}
  m_Mesh: {fileID: 10207, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &3624261835462115331
MeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 3624261835462115341}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 2
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  m_AdditionalVertexStreams: {fileID: 0}
