Add StickGame Assets

This commit is contained in:
Dzejkobik007
2024-03-24 22:21:16 +01:00
parent 5a5812c0c7
commit 6c8b523d1f
6643 changed files with 596260 additions and 0 deletions

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@@ -0,0 +1,36 @@
using FishNet.Transporting;
using MonoFN.Cecil;
namespace FishNet.CodeGenerating.Helping
{
internal class TransportHelper : CodegenBase
{
#region Reflection references.
internal TypeReference Channel_TypeRef;
#endregion
/// <summary>
/// Resets cached values.
/// </summary>
private void ResetValues()
{
Channel_TypeRef = null;
}
/// <summary>
/// Imports references needed by this helper.
/// </summary>
/// <param name="moduleDef"></param>
/// <returns></returns>
public override bool ImportReferences()
{
ResetValues();
Channel_TypeRef = base.ImportReference(typeof(Channel));
return true;
}
}
}