Add StickGame Assets
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//
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// Author:
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// Jb Evain (jbevain@gmail.com)
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//
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// Copyright (c) 2008 - 2015 Jb Evain
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// Copyright (c) 2008 - 2011 Novell, Inc.
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//
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// Licensed under the MIT/X11 license.
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//
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using MonoFN.Cecil;
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using System.Reflection;
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using System.Runtime.CompilerServices;
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using System.Runtime.InteropServices;
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[assembly: AssemblyTitle (Consts.AssemblyName)]
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[assembly: Guid ("fd225bb4-fa53-44b2-a6db-85f5e48dcb54")]
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[assembly: InternalsVisibleTo ("MonoFN.Cecil.Tests, PublicKey=" + Consts.PublicKey)]
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[assembly: InternalsVisibleTo ("MonoFN.Cecil.Pdb, PublicKey=" + Consts.PublicKey)]
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[assembly: InternalsVisibleTo ("MonoFN.Cecil.Mdb, PublicKey=" + Consts.PublicKey)]
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[assembly: InternalsVisibleTo ("MonoFN.Cecil.Rocks, PublicKey=" + Consts.PublicKey)]
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