Add StickGame Assets
This commit is contained in:
@@ -0,0 +1,44 @@
|
||||
//
|
||||
// Author:
|
||||
// Jb Evain (jbevain@gmail.com)
|
||||
//
|
||||
// Copyright (c) 2008 - 2015 Jb Evain
|
||||
// Copyright (c) 2008 - 2011 Novell, Inc.
|
||||
//
|
||||
// Licensed under the MIT/X11 license.
|
||||
//
|
||||
|
||||
using MonoFN.Collections.Generic;
|
||||
using System.Threading;
|
||||
|
||||
namespace MonoFN.Cecil {
|
||||
|
||||
public interface ICustomAttributeProvider : IMetadataTokenProvider {
|
||||
|
||||
Collection<CustomAttribute> CustomAttributes { get; }
|
||||
|
||||
bool HasCustomAttributes { get; }
|
||||
}
|
||||
|
||||
static partial class Mixin {
|
||||
|
||||
public static bool GetHasCustomAttributes (
|
||||
this ICustomAttributeProvider self,
|
||||
ModuleDefinition module)
|
||||
{
|
||||
return module.HasImage () && module.Read (self, (provider, reader) => reader.HasCustomAttributes (provider));
|
||||
}
|
||||
|
||||
public static Collection<CustomAttribute> GetCustomAttributes (
|
||||
this ICustomAttributeProvider self,
|
||||
ref Collection<CustomAttribute> variable,
|
||||
ModuleDefinition module)
|
||||
{
|
||||
if (module.HasImage ())
|
||||
return module.Read (ref variable, self, (provider, reader) => reader.ReadCustomAttributes (provider));
|
||||
|
||||
Interlocked.CompareExchange (ref variable, new Collection<CustomAttribute> (), null);
|
||||
return variable;
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user