Add StickGame Assets

This commit is contained in:
Dzejkobik007
2024-03-24 22:21:16 +01:00
parent 5a5812c0c7
commit 6c8b523d1f
6643 changed files with 596260 additions and 0 deletions

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//
// Author:
// Jb Evain (jbevain@gmail.com)
//
// Copyright (c) 2008 - 2015 Jb Evain
// Copyright (c) 2008 - 2011 Novell, Inc.
//
// Licensed under the MIT/X11 license.
//
using MonoFN.Collections.Generic;
using System.Text;
namespace MonoFN.Cecil {
public interface IGenericInstance : IMetadataTokenProvider {
bool HasGenericArguments { get; }
Collection<TypeReference> GenericArguments { get; }
}
static partial class Mixin {
public static bool ContainsGenericParameter (this IGenericInstance self)
{
var arguments = self.GenericArguments;
for (int i = 0; i < arguments.Count; i++)
if (arguments [i].ContainsGenericParameter)
return true;
return false;
}
public static void GenericInstanceFullName (this IGenericInstance self, StringBuilder builder)
{
builder.Append ("<");
var arguments = self.GenericArguments;
for (int i = 0; i < arguments.Count; i++) {
if (i > 0)
builder.Append (",");
builder.Append (arguments [i].FullName);
}
builder.Append (">");
}
}
}