Add StickGame Assets
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//
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// Author:
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// Jb Evain (jbevain@gmail.com)
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//
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// Copyright (c) 2008 - 2015 Jb Evain
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// Copyright (c) 2008 - 2011 Novell, Inc.
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//
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// Licensed under the MIT/X11 license.
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//
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using System;
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namespace MonoFN.Cecil {
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[Flags]
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public enum ManifestResourceAttributes : uint {
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VisibilityMask = 0x0007,
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Public = 0x0001, // The resource is exported from the Assembly
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Private = 0x0002 // The resource is private to the Assembly
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}
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}
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