Add StickGame Assets
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//
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// Author:
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// Jb Evain (jbevain@gmail.com)
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//
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// Copyright (c) 2008 - 2015 Jb Evain
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// Copyright (c) 2008 - 2011 Novell, Inc.
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//
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// Licensed under the MIT/X11 license.
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//
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using MonoFN.Collections.Generic;
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using System;
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namespace MonoFN.Cecil {
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public abstract class MethodSpecification : MethodReference {
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readonly MethodReference method;
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public MethodReference ElementMethod {
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get { return method; }
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}
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public override string Name {
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get { return method.Name; }
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set { throw new InvalidOperationException (); }
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}
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public override MethodCallingConvention CallingConvention {
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get { return method.CallingConvention; }
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set { throw new InvalidOperationException (); }
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}
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public override bool HasThis {
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get { return method.HasThis; }
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set { throw new InvalidOperationException (); }
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}
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public override bool ExplicitThis {
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get { return method.ExplicitThis; }
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set { throw new InvalidOperationException (); }
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}
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public override MethodReturnType MethodReturnType {
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get { return method.MethodReturnType; }
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set { throw new InvalidOperationException (); }
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}
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public override TypeReference DeclaringType {
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get { return method.DeclaringType; }
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set { throw new InvalidOperationException (); }
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}
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public override ModuleDefinition Module {
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get { return method.Module; }
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}
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public override bool HasParameters {
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get { return method.HasParameters; }
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}
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public override Collection<ParameterDefinition> Parameters {
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get { return method.Parameters; }
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}
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public override bool ContainsGenericParameter {
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get { return method.ContainsGenericParameter; }
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}
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internal MethodSpecification (MethodReference method)
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{
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Mixin.CheckMethod (method);
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this.method = method;
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this.token = new MetadataToken (TokenType.MethodSpec);
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}
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public sealed override MethodReference GetElementMethod ()
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{
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return method.GetElementMethod ();
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}
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}
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}
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