Add StickGame Assets

This commit is contained in:
Dzejkobik007
2024-03-24 22:21:16 +01:00
parent 5a5812c0c7
commit 6c8b523d1f
6643 changed files with 596260 additions and 0 deletions

View File

@@ -0,0 +1,55 @@
//
// Author:
// Jb Evain (jbevain@gmail.com)
//
// Copyright (c) 2008 - 2015 Jb Evain
// Copyright (c) 2008 - 2011 Novell, Inc.
//
// Licensed under the MIT/X11 license.
//
using System;
namespace MonoFN.Cecil {
public enum ModuleKind {
Dll,
Console,
Windows,
NetModule,
}
public enum MetadataKind {
Ecma335,
WindowsMetadata,
ManagedWindowsMetadata,
}
public enum TargetArchitecture {
I386 = 0x014c,
AMD64 = 0x8664,
IA64 = 0x0200,
ARM = 0x01c0,
ARMv7 = 0x01c4,
ARM64 = 0xaa64,
}
[Flags]
public enum ModuleAttributes {
ILOnly = 1,
Required32Bit = 2,
ILLibrary = 4,
StrongNameSigned = 8,
Preferred32Bit = 0x00020000,
}
[Flags]
public enum ModuleCharacteristics {
HighEntropyVA = 0x0020,
DynamicBase = 0x0040,
NoSEH = 0x0400,
NXCompat = 0x0100,
AppContainer = 0x1000,
TerminalServerAware = 0x8000,
}
}