Add StickGame Assets
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//
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// Author:
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// Jb Evain (jbevain@gmail.com)
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//
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// Copyright (c) 2008 - 2015 Jb Evain
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// Copyright (c) 2008 - 2011 Novell, Inc.
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//
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// Licensed under the MIT/X11 license.
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//
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using System;
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namespace MonoFN.Cecil {
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[Flags]
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public enum PropertyAttributes : ushort {
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None = 0x0000,
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SpecialName = 0x0200, // Property is special
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RTSpecialName = 0x0400, // Runtime(metadata internal APIs) should check name encoding
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HasDefault = 0x1000, // Property has default
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Unused = 0xe9ff // Reserved: shall be zero in a conforming implementation
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}
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}
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