Add StickGame Assets
This commit is contained in:
@@ -0,0 +1,499 @@
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//
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// Author:
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// Jb Evain (jbevain@gmail.com)
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//
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// Copyright (c) 2008 - 2015 Jb Evain
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// Copyright (c) 2008 - 2011 Novell, Inc.
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//
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// Licensed under the MIT/X11 license.
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//
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using MonoFN.Cecil.PE;
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using System;
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using System.Collections.Generic;
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using System.Text;
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using RVA = System.UInt32;
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namespace MonoFN.Cecil.Metadata {
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sealed class TableHeapBuffer : HeapBuffer {
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readonly ModuleDefinition module;
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readonly MetadataBuilder metadata;
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readonly internal TableInformation [] table_infos = new TableInformation [Mixin.TableCount];
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readonly internal MetadataTable [] tables = new MetadataTable [Mixin.TableCount];
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bool large_string;
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bool large_blob;
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bool large_guid;
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readonly int [] coded_index_sizes = new int [Mixin.CodedIndexCount];
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readonly Func<Table, int> counter;
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internal uint [] string_offsets;
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public override bool IsEmpty {
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get { return false; }
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}
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public TableHeapBuffer (ModuleDefinition module, MetadataBuilder metadata)
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: base (24)
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{
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this.module = module;
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this.metadata = metadata;
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this.counter = GetTableLength;
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}
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int GetTableLength (Table table)
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{
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return (int)table_infos [(int)table].Length;
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}
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public TTable GetTable<TTable> (Table table) where TTable : MetadataTable, new()
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{
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var md_table = (TTable)tables [(int)table];
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if (md_table != null)
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return md_table;
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md_table = new TTable ();
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tables [(int)table] = md_table;
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return md_table;
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}
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public void WriteBySize (uint value, int size)
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{
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if (size == 4)
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WriteUInt32 (value);
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else
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WriteUInt16 ((ushort)value);
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}
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public void WriteBySize (uint value, bool large)
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{
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if (large)
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WriteUInt32 (value);
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else
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WriteUInt16 ((ushort)value);
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}
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public void WriteString (uint @string)
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{
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WriteBySize (string_offsets [@string], large_string);
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}
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public void WriteBlob (uint blob)
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{
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WriteBySize (blob, large_blob);
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}
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public void WriteGuid (uint guid)
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{
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WriteBySize (guid, large_guid);
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}
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public void WriteRID (uint rid, Table table)
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{
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WriteBySize (rid, table_infos [(int)table].IsLarge);
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}
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int GetCodedIndexSize (CodedIndex coded_index)
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{
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var index = (int)coded_index;
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var size = coded_index_sizes [index];
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if (size != 0)
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return size;
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return coded_index_sizes [index] = coded_index.GetSize (counter);
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}
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public void WriteCodedRID (uint rid, CodedIndex coded_index)
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{
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WriteBySize (rid, GetCodedIndexSize (coded_index));
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}
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public void WriteTableHeap ()
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{
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WriteUInt32 (0); // Reserved
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WriteByte (GetTableHeapVersion ()); // MajorVersion
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WriteByte (0); // MinorVersion
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WriteByte (GetHeapSizes ()); // HeapSizes
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WriteByte (10); // Reserved2
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WriteUInt64 (GetValid ()); // Valid
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WriteUInt64 (0xc416003301fa00); // Sorted
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WriteRowCount ();
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WriteTables ();
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}
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void WriteRowCount ()
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{
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for (int i = 0; i < tables.Length; i++) {
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var table = tables [i];
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if (table == null || table.Length == 0)
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continue;
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WriteUInt32 ((uint)table.Length);
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}
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}
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void WriteTables ()
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{
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for (int i = 0; i < tables.Length; i++) {
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var table = tables [i];
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if (table == null || table.Length == 0)
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continue;
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table.Write (this);
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}
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}
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ulong GetValid ()
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{
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ulong valid = 0;
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for (int i = 0; i < tables.Length; i++) {
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var table = tables [i];
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if (table == null || table.Length == 0)
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continue;
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table.Sort ();
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valid |= (1UL << i);
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}
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return valid;
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}
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public void ComputeTableInformations ()
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{
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if (metadata.metadata_builder != null)
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ComputeTableInformations (metadata.metadata_builder.table_heap);
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ComputeTableInformations (metadata.table_heap);
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}
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void ComputeTableInformations (TableHeapBuffer table_heap)
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{
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var tables = table_heap.tables;
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for (int i = 0; i < tables.Length; i++) {
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var table = tables [i];
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if (table != null && table.Length > 0)
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table_infos [i].Length = (uint)table.Length;
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}
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}
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byte GetHeapSizes ()
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{
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byte heap_sizes = 0;
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if (metadata.string_heap.IsLarge) {
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large_string = true;
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heap_sizes |= 0x01;
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}
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if (metadata.guid_heap.IsLarge) {
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large_guid = true;
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heap_sizes |= 0x02;
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}
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if (metadata.blob_heap.IsLarge) {
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large_blob = true;
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heap_sizes |= 0x04;
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}
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return heap_sizes;
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}
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byte GetTableHeapVersion ()
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{
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switch (module.Runtime) {
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case TargetRuntime.Net_1_0:
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case TargetRuntime.Net_1_1:
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return 1;
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default:
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return 2;
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}
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}
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public void FixupData (RVA data_rva)
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{
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var table = GetTable<FieldRVATable> (Table.FieldRVA);
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if (table.length == 0)
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return;
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var field_idx_size = GetTable<FieldTable> (Table.Field).IsLarge ? 4 : 2;
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var previous = this.position;
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base.position = table.position;
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for (int i = 0; i < table.length; i++) {
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var rva = ReadUInt32 ();
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base.position -= 4;
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WriteUInt32 (rva + data_rva);
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base.position += field_idx_size;
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}
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base.position = previous;
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}
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}
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sealed class ResourceBuffer : ByteBuffer {
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public ResourceBuffer ()
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: base (0)
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{
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}
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public uint AddResource (byte [] resource)
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{
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var offset = (uint)this.position;
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WriteInt32 (resource.Length);
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WriteBytes (resource);
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return offset;
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}
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}
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sealed class DataBuffer : ByteBuffer {
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public DataBuffer ()
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: base (0)
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{
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}
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public RVA AddData (byte [] data)
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{
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var rva = (RVA)position;
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WriteBytes (data);
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return rva;
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}
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}
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abstract class HeapBuffer : ByteBuffer {
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public bool IsLarge {
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get { return base.length > 65535; }
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}
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public abstract bool IsEmpty { get; }
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protected HeapBuffer (int length)
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: base (length)
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{
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}
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}
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sealed class GuidHeapBuffer : HeapBuffer {
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readonly Dictionary<Guid, uint> guids = new Dictionary<Guid, uint> ();
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public override bool IsEmpty {
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get { return length == 0; }
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}
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public GuidHeapBuffer ()
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: base (16)
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{
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}
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public uint GetGuidIndex (Guid guid)
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{
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uint index;
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if (guids.TryGetValue (guid, out index))
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return index;
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index = (uint)guids.Count + 1;
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WriteGuid (guid);
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guids.Add (guid, index);
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return index;
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}
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void WriteGuid (Guid guid)
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{
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WriteBytes (guid.ToByteArray ());
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}
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}
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class StringHeapBuffer : HeapBuffer {
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protected Dictionary<string, uint> strings = new Dictionary<string, uint> (StringComparer.Ordinal);
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public sealed override bool IsEmpty {
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get { return length <= 1; }
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}
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public StringHeapBuffer ()
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: base (1)
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{
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WriteByte (0);
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}
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public virtual uint GetStringIndex (string @string)
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{
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uint index;
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if (strings.TryGetValue (@string, out index))
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return index;
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index = (uint)strings.Count + 1;
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strings.Add (@string, index);
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return index;
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}
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public uint [] WriteStrings ()
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{
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var sorted = SortStrings (strings);
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strings = null;
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// Add 1 for empty string whose index and offset are both 0
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var string_offsets = new uint [sorted.Count + 1];
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string_offsets [0] = 0;
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// Find strings that can be folded
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var previous = string.Empty;
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foreach (var entry in sorted) {
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var @string = entry.Key;
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var index = entry.Value;
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var position = base.position;
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if (previous.EndsWith (@string, StringComparison.Ordinal) && !IsLowSurrogateChar (entry.Key [0])) {
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// Map over the tail of prev string. Watch for null-terminator of prev string.
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string_offsets [index] = (uint)(position - (Encoding.UTF8.GetByteCount (entry.Key) + 1));
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} else {
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string_offsets [index] = (uint)position;
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WriteString (@string);
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}
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previous = entry.Key;
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}
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return string_offsets;
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}
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static List<KeyValuePair<string, uint>> SortStrings (Dictionary<string, uint> strings)
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{
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var sorted = new List<KeyValuePair<string, uint>> (strings);
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sorted.Sort (new SuffixSort ());
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return sorted;
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}
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static bool IsLowSurrogateChar (int c)
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{
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return unchecked((uint)(c - 0xDC00)) <= 0xDFFF - 0xDC00;
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}
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protected virtual void WriteString (string @string)
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{
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WriteBytes (Encoding.UTF8.GetBytes (@string));
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WriteByte (0);
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}
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// Sorts strings such that a string is followed immediately by all strings
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// that are a suffix of it.
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private class SuffixSort : IComparer<KeyValuePair<string, uint>> {
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public int Compare (KeyValuePair<string, uint> xPair, KeyValuePair<string, uint> yPair)
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{
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var x = xPair.Key;
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var y = yPair.Key;
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for (int i = x.Length - 1, j = y.Length - 1; i >= 0 & j >= 0; i--, j--) {
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if (x [i] < y [j]) {
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return -1;
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}
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if (x [i] > y [j]) {
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return +1;
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}
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}
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return y.Length.CompareTo (x.Length);
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}
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}
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}
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sealed class BlobHeapBuffer : HeapBuffer {
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readonly Dictionary<ByteBuffer, uint> blobs = new Dictionary<ByteBuffer, uint> (new ByteBufferEqualityComparer ());
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public override bool IsEmpty {
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get { return length <= 1; }
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}
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public BlobHeapBuffer ()
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: base (1)
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{
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WriteByte (0);
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}
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public uint GetBlobIndex (ByteBuffer blob)
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{
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uint index;
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if (blobs.TryGetValue (blob, out index))
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return index;
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index = (uint)base.position;
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WriteBlob (blob);
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blobs.Add (blob, index);
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return index;
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}
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void WriteBlob (ByteBuffer blob)
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{
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WriteCompressedUInt32 ((uint)blob.length);
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WriteBytes (blob);
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}
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}
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sealed class UserStringHeapBuffer : StringHeapBuffer {
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public override uint GetStringIndex (string @string)
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{
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uint index;
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if (strings.TryGetValue (@string, out index))
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return index;
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index = (uint)base.position;
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WriteString (@string);
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strings.Add (@string, index);
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return index;
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}
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protected override void WriteString (string @string)
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{
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WriteCompressedUInt32 ((uint)@string.Length * 2 + 1);
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byte special = 0;
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for (int i = 0; i < @string.Length; i++) {
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var @char = @string [i];
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WriteUInt16 (@char);
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if (special == 1)
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continue;
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if (@char < 0x20 || @char > 0x7e) {
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if (@char > 0x7e
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|| (@char >= 0x01 && @char <= 0x08)
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|| (@char >= 0x0e && @char <= 0x1f)
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|| @char == 0x27
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|| @char == 0x2d) {
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special = 1;
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}
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}
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}
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WriteByte (special);
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}
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}
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sealed class PdbHeapBuffer : HeapBuffer {
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public override bool IsEmpty {
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get { return false; }
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}
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public PdbHeapBuffer ()
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: base (0)
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{
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}
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}
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}
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Reference in New Issue
Block a user