Add StickGame Assets
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//
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// Author:
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// Jb Evain (jbevain@gmail.com)
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//
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// Copyright (c) 2008 - 2015 Jb Evain
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// Copyright (c) 2008 - 2011 Novell, Inc.
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//
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// Licensed under the MIT/X11 license.
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//
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namespace MonoFN.Cecil.Metadata {
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abstract class Heap {
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public int IndexSize;
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readonly internal byte [] data;
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protected Heap (byte [] data)
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{
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this.data = data;
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}
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}
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}
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