Add StickGame Assets

This commit is contained in:
Dzejkobik007
2024-03-24 22:21:16 +01:00
parent 5a5812c0c7
commit 6c8b523d1f
6643 changed files with 596260 additions and 0 deletions

View File

@@ -0,0 +1,39 @@
using FishNet.Broadcast;
using FishNet.Serializing;
using FishNet.Utility.Performance;
using GameKit.Utilities;
using System.Collections.Generic;
namespace FishNet.Managing.Server
{
public struct ClientConnectionChangeBroadcast : IBroadcast
{
public bool Connected;
public int Id;
}
public struct ConnectedClientsBroadcast : IBroadcast
{
public List<int> Values;
}
internal static class ConnectedClientsBroadcastSerializers
{
public static void WriteConnectedClientsBroadcast(this PooledWriter writer, ConnectedClientsBroadcast value)
{
writer.WriteList(value.Values);
}
public static ConnectedClientsBroadcast ReadConnectedClientsBroadcast(this PooledReader reader)
{
List<int> cache = CollectionCaches<int>.RetrieveList();
reader.ReadList(ref cache);
return new ConnectedClientsBroadcast()
{
Values = cache
};
}
}
}