Add StickGame Assets

This commit is contained in:
Dzejkobik007
2024-03-24 22:21:16 +01:00
parent 5a5812c0c7
commit 6c8b523d1f
6643 changed files with 596260 additions and 0 deletions

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using FishNet.Connection;
using FishNet.Documenting;
using FishNet.Serializing;
using FishNet.Transporting;
using FishNet.Utility.Constant;
using System.Runtime.CompilerServices;
[assembly: InternalsVisibleTo(UtilityConstants.CODEGEN_ASSEMBLY_NAME)]
namespace FishNet.Object.Prediction.Delegating
{
[APIExclude]
public delegate void ReplicateRpcDelegate(PooledReader reader, NetworkConnection sender, Channel channel);
[APIExclude]
public delegate void ReconcileRpcDelegate(PooledReader reader, Channel channel);
[APIExclude]
public delegate void ReplicateUserLogicDelegate<T>(T data, bool asServer, Channel channel, bool replaying);
[APIExclude]
public delegate void ReconcileUserLogicDelegate<T>(T data, bool asServer, Channel channel);
}