Add StickGame Assets

This commit is contained in:
Dzejkobik007
2024-03-24 22:21:16 +01:00
parent 5a5812c0c7
commit 6c8b523d1f
6643 changed files with 596260 additions and 0 deletions

View File

@@ -0,0 +1,40 @@

namespace FishNet.Object.Prediction
{
public interface IReplicateData
{
/// <summary>
/// Local tick when the data was created.
/// </summary>
/// <returns></returns>
uint GetTick();
/// <summary>
/// Sets the local tick when data was created.
/// </summary>
/// <param name="value"></param>
void SetTick(uint value);
/// <summary>
/// Allows for any cleanup when the data is being discarded.
/// </summary>
void Dispose();
}
public interface IReconcileData
{
/// <summary>
/// Local tick when the data was created.
/// </summary>
/// <returns></returns>
uint GetTick();
/// <summary>
/// Sets the local tick when data was created.
/// </summary>
/// <param name="value"></param>
void SetTick(uint value);
/// <summary>
/// Allows for any cleanup when the data is being discarded.
/// </summary>
void Dispose();
}
}