Add StickGame Assets

This commit is contained in:
Dzejkobik007
2024-03-24 22:21:16 +01:00
parent 5a5812c0c7
commit 6c8b523d1f
6643 changed files with 596260 additions and 0 deletions

View File

@@ -0,0 +1,20 @@
using UnityEngine;
namespace FishNet.Object.Prediction
{
/// <summary>
/// Data to be used to configure smoothing for an owned predicted object.
/// </summary>
internal struct SetInterpolationSmootherData
{
public Transform GraphicalObject;
public byte Interpolation;
public NetworkObject NetworkObject;
public bool SmoothPosition;
public bool SmoothRotation;
public bool SmoothScale;
public float TeleportThreshold;
}
}