Add StickGame Assets

This commit is contained in:
Dzejkobik007
2024-03-24 22:21:16 +01:00
parent 5a5812c0c7
commit 6c8b523d1f
6643 changed files with 596260 additions and 0 deletions

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using FishNet.Documenting;
namespace FishNet.Object.Synchronizing
{
[APIExclude]
public enum SyncHashSetOperation : byte
{
/// <summary>
/// An item is added to the collection.
/// </summary>
Add,
/// <summary>
/// An item is removed from the collection.
/// </summary>
Remove,
/// <summary>
/// Collection is cleared.
/// </summary>
Clear,
/// <summary>
/// All operations for the tick have been processed. This only occurs on clients as the server is unable to be aware of when the user is done modifying the list.
/// </summary>
Complete,
/// <summary>
/// An item has been updated within the collection. This is generally used when modifying data within a container.
/// </summary>
Update,
}
}