Add StickGame Assets
This commit is contained in:
@@ -0,0 +1,117 @@
|
||||
using GameKit.Utilities;
|
||||
using System.Runtime.CompilerServices;
|
||||
using UnityEngine;
|
||||
|
||||
namespace FishNet.Object
|
||||
{
|
||||
[System.Serializable]
|
||||
public class TransformPropertiesCls : IResettable
|
||||
{
|
||||
public Vector3 Position;
|
||||
public Quaternion Rotation;
|
||||
public Vector3 LocalScale;
|
||||
|
||||
public TransformPropertiesCls() { }
|
||||
public TransformPropertiesCls(Vector3 position, Quaternion rotation, Vector3 localScale)
|
||||
{
|
||||
Position = position;
|
||||
Rotation = rotation;
|
||||
LocalScale = localScale;
|
||||
}
|
||||
|
||||
public void InitializeState() { }
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public void ResetState()
|
||||
{
|
||||
Update(Vector3.zero, Quaternion.identity, Vector3.zero);
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public void Update(Transform t)
|
||||
{
|
||||
Update(t.position, t.rotation, t.localScale);
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public void Update(TransformPropertiesCls tp)
|
||||
{
|
||||
Update(tp.Position, tp.Rotation, tp.LocalScale);
|
||||
}
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public void Update(TransformProperties tp)
|
||||
{
|
||||
Update(tp.Position, tp.Rotation, tp.LocalScale);
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public void Update(Vector3 position, Quaternion rotation)
|
||||
{
|
||||
Update(position, rotation, LocalScale);
|
||||
}
|
||||
|
||||
public void Update(Vector3 position, Quaternion rotation, Vector3 localScale)
|
||||
{
|
||||
Position = position;
|
||||
Rotation = rotation;
|
||||
LocalScale = localScale;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Returns this classes values as the struct version of TransformProperties.
|
||||
/// </summary>
|
||||
/// <returns></returns>
|
||||
public TransformProperties ToStruct()
|
||||
{
|
||||
TransformProperties result = new TransformProperties(Position, Rotation, LocalScale);
|
||||
return result;
|
||||
}
|
||||
}
|
||||
|
||||
[System.Serializable]
|
||||
public struct TransformProperties
|
||||
{
|
||||
public Vector3 Position;
|
||||
public Quaternion Rotation;
|
||||
public Vector3 LocalScale;
|
||||
|
||||
public TransformProperties(Vector3 position, Quaternion rotation, Vector3 localScale)
|
||||
{
|
||||
Position = position;
|
||||
Rotation = rotation;
|
||||
LocalScale = localScale;
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public void Reset()
|
||||
{
|
||||
Update(Vector3.zero, Quaternion.identity, Vector3.zero);
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public void Update(Transform t)
|
||||
{
|
||||
Update(t.position, t.rotation, t.localScale);
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public void Update(TransformProperties tp)
|
||||
{
|
||||
Update(tp.Position, tp.Rotation, tp.LocalScale);
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public void Update(Vector3 position, Quaternion rotation)
|
||||
{
|
||||
Update(position, rotation, LocalScale);
|
||||
}
|
||||
|
||||
public void Update(Vector3 position, Quaternion rotation, Vector3 localScale)
|
||||
{
|
||||
Position = position;
|
||||
Rotation = rotation;
|
||||
LocalScale = localScale;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user