Add StickGame Assets

This commit is contained in:
Dzejkobik007
2024-03-24 22:21:16 +01:00
parent 5a5812c0c7
commit 6c8b523d1f
6643 changed files with 596260 additions and 0 deletions

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@@ -0,0 +1,43 @@
namespace FishNet.Transporting
{
/// <summary>
/// States the local connection can be in.
/// </summary>
public enum LocalConnectionState : byte
{
/// <summary>
/// Connection is fully stopped.
/// </summary>
Stopped = 0,
/// <summary>
/// Connection is starting but not yet established.
/// </summary>
Starting = 1,
/// <summary>
/// Connection is established.
/// </summary>
Started = 2,
/// <summary>
/// Connection is stopping.
/// </summary>
Stopping = 3
}
/// <summary>
/// States a remote client can be in.
/// </summary>
public enum RemoteConnectionState : byte
{
/// <summary>
/// Connection is fully stopped.
/// </summary>
Stopped = 0,
/// <summary>
/// Connection is established.
/// </summary>
Started = 2,
}
}