Add StickGame Assets
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23
phr/StickGame/Assets/Prefabs/Player/CheckGround.cs
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23
phr/StickGame/Assets/Prefabs/Player/CheckGround.cs
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class CheckGround : MonoBehaviour
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{
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// Start is called before the first frame update
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void Start()
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{
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}
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// Update is called once per frame
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void Update()
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{
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}
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void OnTriggerStay2D(Collider2D col){
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if(col.gameObject.tag == "ground"){
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Debug.Log(col);
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}
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}
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}
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