Add StickGame Assets

This commit is contained in:
Dzejkobik007
2024-03-24 22:21:16 +01:00
parent 5a5812c0c7
commit 6c8b523d1f
6643 changed files with 596260 additions and 0 deletions

View File

@@ -0,0 +1,32 @@
using FishNet.Object;
using FishNet.Object.Synchronizing;
using UnityEngine;
using UnityEngine.UIElements;
public class Player : NetworkBehaviour
{
[SyncVar]
public string username;
[SyncVar]
public bool isReady;
public override void OnStartServer()
{
base.OnStartServer();
GameManager.Instance.players.Add(this);
}
public override void OnStopServer()
{
base.OnStopServer();
GameManager.Instance.players.Remove(this);
}
[ServerRpc]
private void ServerSetIsReady(bool value)
{
isReady = value;
}
}