Add StickGame Assets

This commit is contained in:
Dzejkobik007
2024-03-24 22:21:16 +01:00
parent 5a5812c0c7
commit 6c8b523d1f
6643 changed files with 596260 additions and 0 deletions

View File

@@ -0,0 +1,23 @@
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
[RequireComponent(typeof(Rigidbody2D))]
public class VoidTeleport : MonoBehaviour
{
public Transform teleportPosition;
public float yThreshold = -100;
public bool resetVelocity = true;
// Update is called once per frame
void Update()
{
if(transform.position.y < yThreshold)
{
transform.position = teleportPosition.position;
if (resetVelocity)
{
GetComponent<Rigidbody2D>().velocity = Vector2.zero;
}
}
}
}