Add StickGame Assets
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44
phr/StickGame/Assets/SteamIntegration/Steam Settings.asset
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44
phr/StickGame/Assets/SteamIntegration/Steam Settings.asset
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%YAML 1.1
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%TAG !u! tag:unity3d.com,2011:
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--- !u!114 &11400000
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MonoBehaviour:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 0}
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m_Enabled: 1
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m_EditorHideFlags: 0
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m_Script: {fileID: 11500000, guid: 242f29df75dec3d4cb1cbb74a477bee6, type: 3}
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m_Name: Steam Settings
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m_EditorClassIdentifier:
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applicationId:
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m_AppId: 480
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callbackTick_Milliseconds: 15
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isDebugging: 0
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server:
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autoInitialize: 0
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autoLogon: 0
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ip: 0
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queryPort: 27016
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gamePort: 27015
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serverVersion: 1.0.0.0
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spectatorPort: 27017
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usingGameServerAuthApi: 0
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enableHeartbeats: 1
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supportSpectators: 0
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spectatorServerName: Usually GameDescription + Spectator
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anonymousServerLogin: 0
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gameServerToken: See https://steamcommunity.com/dev/managegameservers
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isPasswordProtected: 0
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serverName: My Server Name
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gameDescription: Usually the name of your game
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gameDirectory: e.g. its folder name
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isDedicated: 0
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maxPlayerCount: 4
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botPlayerCount: 0
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mapName:
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gameData:
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rulePairs: []
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stats: []
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achievements: []
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