Add StickGame Assets

This commit is contained in:
Dzejkobik007
2024-03-24 22:21:16 +01:00
parent 5a5812c0c7
commit 6c8b523d1f
6643 changed files with 596260 additions and 0 deletions

View File

@@ -0,0 +1,36 @@
using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UIElements;
public class InputText : VisualElement
{
[UnityEngine.Scripting.Preserve]
public new class UxmlFactory : UxmlFactory<InputText> { }
const string styleSheetPath = "Default";
const string ussInputText = "InputText";
Label label = new Label(text: "Enter text");
TextField input = new TextField();
Button actionButton;
public InputText()
{
styleSheets.Add(Resources.Load<StyleSheet>(styleSheetPath));
AddToClassList(ussInputText);
actionButton = new Button() { text = "Confirm" };
actionButton.clicked += ActionButtonClicked;
Add(label);
Add(input);
Add(actionButton);
}
event Action buttonClicked;
private void ActionButtonClicked()
{
buttonClicked?.Invoke();
}
}