%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!1 &1380992745350674092 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 6959639075964082376} - component: {fileID: 48917985050790189} - component: {fileID: 6356209846497836572} - component: {fileID: 5363666194945609882} m_Layer: 0 m_Name: spine_top m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &6959639075964082376 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1380992745350674092} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0.8904702, y: 0.00000009210767, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2572823937775900746} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!50 &48917985050790189 Rigidbody2D: serializedVersion: 4 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1380992745350674092} m_BodyType: 0 m_Simulated: 1 m_UseFullKinematicContacts: 0 m_UseAutoMass: 0 m_Mass: 1 m_LinearDrag: 0 m_AngularDrag: 0.05 m_GravityScale: 2 m_Material: {fileID: 0} m_IncludeLayers: serializedVersion: 2 m_Bits: 0 m_ExcludeLayers: serializedVersion: 2 m_Bits: 0 m_Interpolate: 0 m_SleepingMode: 1 m_CollisionDetection: 0 m_Constraints: 0 --- !u!70 &6356209846497836572 CapsuleCollider2D: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1380992745350674092} m_Enabled: 1 m_Density: 1 m_Material: {fileID: 0} m_IncludeLayers: serializedVersion: 2 m_Bits: 0 m_ExcludeLayers: serializedVersion: 2 m_Bits: 0 m_LayerOverridePriority: 0 m_ForceSendLayers: serializedVersion: 2 m_Bits: 4294967295 m_ForceReceiveLayers: serializedVersion: 2 m_Bits: 4294967295 m_ContactCaptureLayers: serializedVersion: 2 m_Bits: 4294967295 m_CallbackLayers: serializedVersion: 2 m_Bits: 4294967295 m_IsTrigger: 0 m_UsedByEffector: 0 m_UsedByComposite: 0 m_Offset: {x: 0.3383878, y: -0.001646043} m_Size: {x: 1.4137571, y: 0.41918594} m_Direction: 1 --- !u!233 &5363666194945609882 HingeJoint2D: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1380992745350674092} m_Enabled: 1 serializedVersion: 4 m_EnableCollision: 0 m_ConnectedRigidBody: {fileID: 8571364804895579151} m_BreakForce: Infinity m_BreakTorque: Infinity m_BreakAction: 3 m_AutoConfigureConnectedAnchor: 1 m_Anchor: {x: 0, y: 0} m_ConnectedAnchor: {x: 0.89047015, y: 0.00000017601997} m_UseMotor: 0 m_Motor: m_MotorSpeed: 0 m_MaximumMotorForce: 10000 m_UseLimits: 0 m_AngleLimits: m_LowerAngle: 0 m_UpperAngle: 359 --- !u!1 &4797879943775131078 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 7725240907651751650} - component: {fileID: 7442037950076382714} - component: {fileID: 2456231061000713835} m_Layer: 0 m_Name: body m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &7725240907651751650 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4797879943775131078} serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1075005857163485790} m_Father: {fileID: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &7442037950076382714 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4797879943775131078} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_Sprite: {fileID: 21300000, guid: 3b91cfa7c2550fa44a7554c77eb7ad8d, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 3, y: 3} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &2456231061000713835 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4797879943775131078} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 57c008f954fe54a8bb972de1018a2cb8, type: 3} m_Name: m_EditorClassIdentifier: m_RootBone: {fileID: 1075005857163485790} m_BoneTransforms: - {fileID: 1075005857163485790} - {fileID: 2572823937775900746} - {fileID: 6959639075964082376} m_Bounds: m_Center: {x: 0, y: 0, z: 0} m_Extent: {x: 0, y: 0, z: 0} m_AlwaysUpdate: 1 m_AutoRebind: 0 --- !u!1 &5806843350453713303 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2572823937775900746} - component: {fileID: 8571364804895579151} - component: {fileID: 7279701236534264561} - component: {fileID: 1078613438535546470} m_Layer: 0 m_Name: spine_middle m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2572823937775900746 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5806843350453713303} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0.7674507, y: -0.00000028232623, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 6959639075964082376} m_Father: {fileID: 1075005857163485790} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!50 &8571364804895579151 Rigidbody2D: serializedVersion: 4 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5806843350453713303} m_BodyType: 0 m_Simulated: 1 m_UseFullKinematicContacts: 0 m_UseAutoMass: 0 m_Mass: 1 m_LinearDrag: 0 m_AngularDrag: 0.05 m_GravityScale: 2 m_Material: {fileID: 0} m_IncludeLayers: serializedVersion: 2 m_Bits: 0 m_ExcludeLayers: serializedVersion: 2 m_Bits: 0 m_Interpolate: 0 m_SleepingMode: 1 m_CollisionDetection: 0 m_Constraints: 0 --- !u!70 &7279701236534264561 CapsuleCollider2D: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5806843350453713303} m_Enabled: 1 m_Density: 1 m_Material: {fileID: 0} m_IncludeLayers: serializedVersion: 2 m_Bits: 0 m_ExcludeLayers: serializedVersion: 2 m_Bits: 0 m_LayerOverridePriority: 0 m_ForceSendLayers: serializedVersion: 2 m_Bits: 4294967295 m_ForceReceiveLayers: serializedVersion: 2 m_Bits: 4294967295 m_ContactCaptureLayers: serializedVersion: 2 m_Bits: 4294967295 m_CallbackLayers: serializedVersion: 2 m_Bits: 4294967295 m_IsTrigger: 0 m_UsedByEffector: 0 m_UsedByComposite: 0 m_Offset: {x: 0.23658752, y: 0.004451751} m_Size: {x: 0.892056, y: 0.40741232} m_Direction: 1 --- !u!233 &1078613438535546470 HingeJoint2D: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5806843350453713303} m_Enabled: 1 serializedVersion: 4 m_EnableCollision: 0 m_ConnectedRigidBody: {fileID: 7041225229642176025} m_BreakForce: Infinity m_BreakTorque: Infinity m_BreakAction: 3 m_AutoConfigureConnectedAnchor: 1 m_Anchor: {x: 0, y: 0} m_ConnectedAnchor: {x: 0.7674507, y: -0.00000020116568} m_UseMotor: 0 m_Motor: m_MotorSpeed: 0 m_MaximumMotorForce: 10000 m_UseLimits: 0 m_AngleLimits: m_LowerAngle: 0 m_UpperAngle: 359 --- !u!1 &6881481442162529446 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1075005857163485790} - component: {fileID: 7041225229642176025} - component: {fileID: 7296996225027992100} m_Layer: 0 m_Name: spine_bottom m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1075005857163485790 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6881481442162529446} serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: 0.70167416, w: 0.712498} m_LocalPosition: {x: 0.00000015258789, y: -1.2624488, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 2572823937775900746} m_Father: {fileID: 7725240907651751650} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 89.123} --- !u!50 &7041225229642176025 Rigidbody2D: serializedVersion: 4 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6881481442162529446} m_BodyType: 0 m_Simulated: 1 m_UseFullKinematicContacts: 0 m_UseAutoMass: 0 m_Mass: 2 m_LinearDrag: 0 m_AngularDrag: 0.05 m_GravityScale: 2 m_Material: {fileID: 0} m_IncludeLayers: serializedVersion: 2 m_Bits: 0 m_ExcludeLayers: serializedVersion: 2 m_Bits: 0 m_Interpolate: 0 m_SleepingMode: 1 m_CollisionDetection: 0 m_Constraints: 0 --- !u!70 &7296996225027992100 CapsuleCollider2D: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6881481442162529446} m_Enabled: 1 m_Density: 1 m_Material: {fileID: 0} m_IncludeLayers: serializedVersion: 2 m_Bits: 0 m_ExcludeLayers: serializedVersion: 2 m_Bits: 0 m_LayerOverridePriority: 0 m_ForceSendLayers: serializedVersion: 2 m_Bits: 4294967295 m_ForceReceiveLayers: serializedVersion: 2 m_Bits: 4294967295 m_ContactCaptureLayers: serializedVersion: 2 m_Bits: 4294967295 m_CallbackLayers: serializedVersion: 2 m_Bits: 4294967295 m_IsTrigger: 0 m_UsedByEffector: 0 m_UsedByComposite: 0 m_Offset: {x: 0.30333844, y: 0.0024721308} m_Size: {x: 0.95666707, y: 0.3989627} m_Direction: 1