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skolavdf/phr/StickGame/Assets/Prefabs/Player/CheckGround.cs
2024-03-24 22:21:16 +01:00

24 lines
448 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class CheckGround : MonoBehaviour
{
// Start is called before the first frame update
void Start()
{
}
// Update is called once per frame
void Update()
{
}
void OnTriggerStay2D(Collider2D col){
if(col.gameObject.tag == "ground"){
Debug.Log(col);
}
}
}