59 lines
1.6 KiB
Plaintext
59 lines
1.6 KiB
Plaintext
2.1.2
|
|
- Added deinitializer to FishySteamworks.
|
|
|
|
2.1.1
|
|
- Updated SetServerBindAddress signature to Fish-Networking 2.0.0.
|
|
|
|
2.1.0
|
|
- Increased version to match other projects with Fish-Networking 2.0.0 support.
|
|
- Fixed ClientId 32767 not found error when being used with Multipass.
|
|
|
|
1.7.0
|
|
- Fish-Networking 2.0.0 Support
|
|
|
|
1.6.0
|
|
- GetConnectionAddress now works for clientHost as well.
|
|
- Changed from ConcurrentQueue to Queue.
|
|
- Shutting down the socket properly recycles pending packets now.
|
|
|
|
1.5.0
|
|
- Fish-Networking 1.3.1 Multipass transport support.
|
|
|
|
1.4.4
|
|
- Removed obsolete method.
|
|
|
|
1.4.3
|
|
- Added a few sanity checks.
|
|
|
|
1.4.2
|
|
- Fish-Networking 0.1.5.Nightly.10 Support
|
|
|
|
1.4.1
|
|
- Fixed server incorrectly rejecting connections due to maximum clients met.
|
|
- Fixed client giving false connection started response.
|
|
- Added support for Steamworks.Net 20.0.0.
|
|
|
|
1.4.0
|
|
- Added client-host support.
|
|
- Organized folder structure.
|
|
- Removed ChannelData, it's not needed.
|
|
|
|
1.3.2
|
|
- Fixed HUD displaying incorrect states when connecting server.
|
|
|
|
1.3.1
|
|
- Fixed an allocation.
|
|
|
|
1.3.0
|
|
- Moved to it's own git. https://github.com/FirstGearGames/FishySteamworks/
|
|
|
|
1.2.0
|
|
- Support for Steamworks 15.0.1 changes.
|
|
|
|
1.1.0
|
|
- Made changes to function with Heathen Engineering - Steamworks v2: Foundation, Steamworks v2: Complete
|
|
https://assetstore.unity.com/packages/tools/integration/steamworks-v2-foundation-186949
|
|
https://assetstore.unity.com/packages/tools/integration/steamworks-v2-complete-190316
|
|
|
|
1.0.0
|
|
- Initial release. |