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skolavdf/phr/StickGame/Assets/FishNet/Runtime/Managing/Scened/LoadUnloadDatas/ReplaceOption.cs
2024-03-24 22:21:16 +01:00

25 lines
580 B
C#

namespace FishNet.Managing.Scened
{
/// <summary>
/// How to replace scenes when loading.
/// </summary>
public enum ReplaceOption : byte
{
/// <summary>
/// Replace all scenes, online and offline.
/// </summary>
All,
/// <summary>
/// Only replace scenes loaded using the SceneManager.
/// </summary>
OnlineOnly,
/// <summary>
/// Do not replace any scenes, additional scenes will be loaded as additive.
/// </summary>
None
}
}