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skolavdf/phr/StickGame/Assets/FishNet/Runtime/Object/Synchronizing/ReadPermissions.cs
2024-03-24 22:21:16 +01:00

22 lines
545 B
C#

namespace FishNet.Object.Synchronizing
{
/// <summary>
/// Which clients may receive synchronization updates.
/// </summary>
public enum ReadPermission : byte
{
/// <summary>
/// All observers will receive updates.
/// </summary>
Observers,
/// <summary>
/// Only owner will receive updates.
/// </summary>
OwnerOnly,
/// <summary>
/// Send to all observers except owner.
/// </summary>
ExcludeOwner
}
}