This repository has been archived on 2025-06-18. You can view files and clone it, but cannot push or open issues or pull requests.
Files
skolavdf/phr/StickGame/Assets/FishNet/Plugins/GameKit/Utilities/LayoutGroups.cs
2024-03-24 22:21:16 +01:00

20 lines
501 B
C#

using UnityEngine;
using UnityEngine.UI;
namespace GameKit.Utilities
{
public static class LayoutGroups
{
/// <summary>
/// Returns how many entries can fit into a GridLayoutGroup
/// </summary>
public static int EntriesPerWidth(this GridLayoutGroup lg)
{
RectTransform rectTransform = lg.GetComponent<RectTransform>();
return Mathf.CeilToInt(rectTransform.rect.width / lg.cellSize.x);
}
}
}