Add StickGame Assets
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namespace FishNet.Managing.Scened
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{
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/// <summary>
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/// How to replace scenes when loading.
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/// </summary>
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public enum ReplaceOption : byte
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{
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/// <summary>
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/// Replace all scenes, online and offline.
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/// </summary>
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All,
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/// <summary>
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/// Only replace scenes loaded using the SceneManager.
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/// </summary>
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OnlineOnly,
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/// <summary>
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/// Do not replace any scenes, additional scenes will be loaded as additive.
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/// </summary>
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None
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}
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}
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